Pattern
Pattern is an auxiliary component for creating circular matrix patterns. This can be used for example when you need to place many realvirtual.io components in a certain way (e.g. you need many fixers on a wheel with vacuum grippers). The pattern game objects are created based on a template and some geometric information about the spacing of the pattern components.
The pattern can be created in the editor mode or when starting the simulation.

Properties
Section titled “Properties ”Circular pattern
Section titled “Circular pattern”Creates a circular pattern. The center of rotation is always the center of rotation of the transformation to which the pattern component is attached.
Detla angle
Section titled “Detla angle”The angle between the individual circular pattern components.
Rotation vector
Section titled “Rotation vector”The direction vector of the rotation.
Start angle
Section titled “Start angle”The start angle of the pattern.
Number
Section titled “Number”The number of the created pattern components.
Matrix Pattern
Section titled “Matrix Pattern”Creates a matrix pattern.
Number X,Y,Z
Section titled “Number X,Y,Z”The number of components of the pattern in the X, Y and Z directions.
Spacing X,Y,Z
Section titled “Spacing X,Y,Z”The spacing of the pattern components in the x, y, and z directions.
Settings
Section titled “Settings”Template
Section titled “Template”If no template is defined, the component to which the pattern component is attached will be copied. It is recommended to define a template (referenced by this property) and disable the template itself (the pattern components are automatically enabled when they are created).
Parent
Section titled “Parent”If no parent is defined, the pattern components are automatically created below the game object to which the pattern component is attached.
Create at startup
Section titled “Create at startup”If true, the pattern components will be created when the simulation is started.
Delete pattern
Section titled “Delete pattern”Manually delete the pattern in editor mode.
Generate pattern
Section titled “Generate pattern”Generates the pattern in editor mode.
© 2025 realvirtual GmbH https://realvirtual.io - All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including printing, saving, photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher.