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Here is a list of all documented properties with links to the class documentation for each member:
- a -
- Agressiveness : realvirtual.MeshSimplifier
- AnimateCrossFading : realvirtual.LODGeneratorHelper
- AutoCollectRenderers : realvirtual.LODGeneratorHelper
- b -
- BlendShapeCount : realvirtual.MeshSimplifier
- BoneWeights : realvirtual.MeshSimplifier
- c -
- Chain : realvirtual.ChainElement
- Colors : realvirtual.MeshSimplifier
- CombineMeshes : realvirtual.LODLevel
- CombineSubMeshes : realvirtual.LODLevel
- ConnectedDrive : realvirtual.ChainElement
- d -
- Drive : realvirtual.TransportSurface
- e -
- Eased : realvirtual.ZeroOneTransition
- EnableSmartLink : realvirtual.MeshSimplifier
- f -
- FadeMode : realvirtual.LODGeneratorHelper
- FadeTransitionWidth : realvirtual.LODLevel
- i -
- IsGenerated : realvirtual.LODGeneratorHelper
- l -
- Levels : realvirtual.LODGeneratorHelper
- LightProbeUsage : realvirtual.LODLevel
- m -
- Magnitude : realvirtual.Vector3d
- MagnitudeSqr : realvirtual.Vector3d
- MaxIterationCount : realvirtual.MeshSimplifier
- Message : realvirtual.ValidateSimplificationOptionsException
- MotionVectorGenerationMode : realvirtual.LODLevel
- n -
- Normalized : realvirtual.Vector3d
- Normals : realvirtual.MeshSimplifier
- p -
- Position : realvirtual.ChainElement
- PreserveBorderEdges : realvirtual.MeshSimplifier
- PreserveBorders : realvirtual.MeshSimplifier
- PreserveFoldovers : realvirtual.MeshSimplifier
- PreserveSeams : realvirtual.MeshSimplifier
- PreserveUVFoldoverEdges : realvirtual.MeshSimplifier
- PreserveUVSeamEdges : realvirtual.MeshSimplifier
- PropertyName : realvirtual.ValidateSimplificationOptionsException
- q -
- Quality : realvirtual.LODLevel
- r -
- ReceiveShadows : realvirtual.LODLevel
- ReflectionProbeUsage : realvirtual.LODLevel
- RelativePosition : realvirtual.ChainElement
- Renderers : realvirtual.LODLevel
- s -
- SaveAssetsPath : realvirtual.LODGeneratorHelper
- ScreenRelativeTransitionHeight : realvirtual.LODLevel
- ShadowCastingMode : realvirtual.LODLevel
- SimplificationOptions : realvirtual.LODGeneratorHelper
- SkinnedMotionVectors : realvirtual.LODLevel
- SkinQuality : realvirtual.LODLevel
- StartPosition : realvirtual.ChainElement
- SubMeshCount : realvirtual.MeshSimplifier
- t -
- Tangents : realvirtual.MeshSimplifier
- this[int index] : realvirtual.SymmetricMatrix, realvirtual.Vector3d
- u -
- UV1 : realvirtual.MeshSimplifier
- UV2 : realvirtual.MeshSimplifier
- UV3 : realvirtual.MeshSimplifier
- UV4 : realvirtual.MeshSimplifier
- v -
- Value : realvirtual.PLCInputBool, realvirtual.PLCInputText
- Verbose : realvirtual.MeshSimplifier
- VertexLinkDistance : realvirtual.MeshSimplifier
- VertexLinkDistanceSqr : realvirtual.MeshSimplifier
- Vertices : realvirtual.MeshSimplifier