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realvirtual.LODGeneratorHelper Class Referencesealed
A LOD (level of detail) generator helper. More...
Inheritance diagram for realvirtual.LODGeneratorHelper:
 
 | Properties | |
| LODFadeMode | FadeMode  [get, set] | 
| Gets or sets the fade mode used by the created LOD group. | |
| bool | AnimateCrossFading  [get, set] | 
| Gets or sets if the cross-fading should be animated by time. | |
| bool | AutoCollectRenderers  [get, set] | 
| Gets or sets if the renderers under this game object and any children should be automatically collected. | |
| SimplificationOptions | SimplificationOptions  [get, set] | 
| Gets or sets the simplification options. | |
| string | SaveAssetsPath  [get, set] | 
| Gets or sets the path within the project to save the generated assets. | |
| LODLevel[] | Levels  [get, set] | 
| Gets or sets the LOD levels for this generator. | |
| bool | IsGenerated  [get] | 
| Gets if the LODs have been generated. | |
Detailed Description
A LOD (level of detail) generator helper.
Property Documentation
◆ AnimateCrossFading
| 
 | getset | 
Gets or sets if the cross-fading should be animated by time.
The animation duration is specified globally as crossFadeAnimationDuration.
◆ AutoCollectRenderers
| 
 | getset | 
Gets or sets if the renderers under this game object and any children should be automatically collected.
◆ FadeMode
| 
 | getset | 
Gets or sets the fade mode used by the created LOD group.
◆ IsGenerated
| 
 | get | 
Gets if the LODs have been generated.
◆ Levels
| 
 | getset | 
Gets or sets the LOD levels for this generator.
◆ SaveAssetsPath
| 
 | getset | 
Gets or sets the path within the project to save the generated assets.
Leave this empty to use the default path.
◆ SimplificationOptions
| 
 | getset | 
Gets or sets the simplification options.