Loading...
Searching...
No Matches
realvirtual.LODGeneratorHelper Class Referencesealed
A LOD (level of detail) generator helper. More...
Inheritance diagram for realvirtual.LODGeneratorHelper:
Properties | |
| LODFadeMode | FadeMode [get, set] |
| Gets or sets the fade mode used by the created LOD group. | |
| bool | AnimateCrossFading [get, set] |
| Gets or sets if the cross-fading should be animated by time. | |
| bool | AutoCollectRenderers [get, set] |
| Gets or sets if the renderers under this game object and any children should be automatically collected. | |
| SimplificationOptions | SimplificationOptions [get, set] |
| Gets or sets the simplification options. | |
| string | SaveAssetsPath [get, set] |
| Gets or sets the path within the project to save the generated assets. | |
| LODLevel[] | Levels [get, set] |
| Gets or sets the LOD levels for this generator. | |
| bool | IsGenerated [get] |
| Gets if the LODs have been generated. | |
Detailed Description
A LOD (level of detail) generator helper.
Property Documentation
◆ AnimateCrossFading
|
getset |
Gets or sets if the cross-fading should be animated by time.
The animation duration is specified globally as crossFadeAnimationDuration.
◆ AutoCollectRenderers
|
getset |
Gets or sets if the renderers under this game object and any children should be automatically collected.
◆ FadeMode
|
getset |
Gets or sets the fade mode used by the created LOD group.
◆ IsGenerated
|
get |
Gets if the LODs have been generated.
◆ Levels
|
getset |
Gets or sets the LOD levels for this generator.
◆ SaveAssetsPath
|
getset |
Gets or sets the path within the project to save the generated assets.
Leave this empty to use the default path.
◆ SimplificationOptions
|
getset |
Gets or sets the simplification options.