CAM for moving drives based on CAM profiles. More...
Classes | |
| class | campoint |
Public Member Functions | |
| void | ImportCam () |
| void | StartTimeCAM () |
Public Member Functions inherited from realvirtual.realvirtualBehavior | |
| void | PreStartSim () |
| Is called by the realvirtualController before the component is started. | |
| void | StartSim () |
| Is called by the realvirtualController to start or stop the component. | |
| void | StopSim () |
| Vector3 | DirectionToVector (DIRECTION direction) |
| Transfers the direction enumeration to a vector. | |
| DIRECTION | VectorToDirection (bool torotatoin, Vector3 vector) |
| Transfers a vector to the direction enumeration. | |
| float | GetLocalScale (Transform thetransform, DIRECTION direction) |
| List< BehaviorInterfaceConnection > | UpdateConnectionInfo () |
| List< Signal > | GetConnectedSignals () |
| void | SetVisibility (bool visibility) |
| Sets the visibility of this object including all subobjects. | |
| List< BehaviorInterfaceConnection > | GetConnections () |
| List< Signal > | GetSignals () |
| GameObject | GetChildByName (string name) |
| Gets a child by name. | |
| List< GameObject > | GetChildsByName (string name) |
| Gets all child by name. | |
| GameObject | GetChildByNameAlsoHidden (string name) |
| List< GameObject > | GetAllMeshesWithGroup (string group) |
| List< GameObject > | GetAllWithGroup (string group) |
| List< GameObject > | GetAllWithGroups (List< string > groups) |
| List< GameObject > | GetAllMeshesWithGroups (List< string > groups) |
| List< string > | GetMyGroups () |
| List< GameObject > | GetMeshesWithSameGroups () |
| List< GameObject > | GetAllWithSameGroups () |
| MeshRenderer | GetMeshRenderer () |
| Gets the mesh renderers in the childrens. | |
| void | SetCollider (bool enabled) |
| sets the collider in all child objects | |
| void | ErrorMessage (string message) |
| Displays an error message. | |
| void | ChangeConnectionMode (bool isconnected) |
| void | Log (string message) |
| Logs a message. | |
| void | Log (string message, object obj) |
| Logs a message with a relation to an object. | |
| void | Warning (string message, object obj) |
| Logs a warinng with a relation to an object. | |
| void | Error (string message, object obj) |
| Logs an error with a relation to an object. | |
| void | Error (string message) |
| Logs an error. | |
| GameObject | DebugPosition (string debugname, Vector3 position, Quaternion quaternation, float scale) |
| Displays a gizmo for debugging positions. | |
| void | SetFreezePosition (bool enabled) |
| Freezes all child components to the current poosition. | |
| void | SetRbConstraints (RigidbodyConstraints constraints) |
| virtual void | AwakeAlsoDeactivated () |
Static Public Member Functions | |
| static float | GetFloat (string value, float defaultValue) |
Static Public Member Functions inherited from realvirtual.realvirtualBehavior | |
| static bool | DirectionIsLinear (DIRECTION direction) |
| Gets back if the direction is linear or a rotation. | |
Public Attributes | |
| float | CAMTimeScale |
| An scale of the Time makes CAM faster or slowér. | |
| float | CAMAxisScale |
| The scale of the CAM axis. It will scale the values of the CAM curve. | |
| float | CAMAxisOffset |
| The offset of the CAM axis. It will be a offset to the design position. | |
| Drive | MasterDrive |
| The master drive this slave drive is attached to. | |
| float | StartOnMasterPosGreaterThan |
| AnimationCurve | CamCurve |
| The Animation Curve which is defining the slave drive position in relation to the master drive position. | |
| TextAsset | CamDefintion |
| A text assed containing the CAM definition. This asset is a table with optional headers and columns describing the master axis position and the slave axis position. | |
| bool | UseColumnNames |
| If true the Column Names are used to define the data to import. | |
| string | MasterTime |
| The master axis column name. | |
| string | AxisColumn |
| The slave axis column name. | |
| bool | UseColumnNumbers |
| If true the Column Numbers (starting with 1 for the 1st column) are used to define the data to import. | |
| int | TimeColumnNum |
| The master axis column number. | |
| int | AxisColumnNum |
| The slave axis column number. | |
| bool | CamDefinitionWithHeader |
| if true during import a column header is expected and first line of the imported data should be a header | |
| bool | ImportOnStart |
| CAMTime | StartCamWhenFinished |
| bool | StartCAM |
| bool | IsActive |
| bool | IsFinished |
| float | CurrentCAMTime |
| PLCOutputBool | PLCStartCAM |
| PLCOutputFloat | PLCScaleCAM |
| PLCInputBool | PLCCAMIsRunning |
| PLCInputBool | PLCCAMIsFinished |
| PLCInputFloat | PLCCurrentCAMTime |
Public Attributes inherited from realvirtual.realvirtualBehavior | |
| string | Name |
| The name of the component if it should be different from the GameObject name. | |
| ActiveOnly | Active |
| GameObject | FromTemplate |
| realvirtualController | realvirtualController |
| bool | HideNonG44Components |
| bool | SceneIsAdditive |
| bool | ForceStop |
Additional Inherited Members | |
Public Types inherited from realvirtual.realvirtualBehavior | |
| enum | ActiveOnly { Always , Connected , Disconnected , Never , DontChange } |
Protected Member Functions inherited from realvirtual.realvirtualBehavior | |
| bool | hidename () |
| bool | hideactiveonly () |
| virtual void | OnStopSim () |
| virtual void | OnPreStartSim () |
| virtual void | OnStartSim () |
| MU | GetTopOfMu (GameObject obj) |
| Gets the top of an MU component (the first MU script going up in the hierarchy) | |
| void | InitGame4Automation () |
| Initialiates the components and gets the reference to the realvirtualController in the scene. | |
| virtual void | AfterAwake () |
| void | Awake () |
Detailed Description
CAM for moving drives based on CAM profiles.
Class Documentation
◆ realvirtual::CAMTime::campoint
Member Data Documentation
◆ AxisColumn
| string realvirtual.CAMTime.AxisColumn |
The slave axis column name.
◆ AxisColumnNum
| int realvirtual.CAMTime.AxisColumnNum |
The slave axis column number.
◆ CAMAxisOffset
| float realvirtual.CAMTime.CAMAxisOffset |
The offset of the CAM axis. It will be a offset to the design position.
◆ CAMAxisScale
| float realvirtual.CAMTime.CAMAxisScale |
The scale of the CAM axis. It will scale the values of the CAM curve.
◆ CamCurve
| AnimationCurve realvirtual.CAMTime.CamCurve |
The Animation Curve which is defining the slave drive position in relation to the master drive position.
◆ CamDefinitionWithHeader
| bool realvirtual.CAMTime.CamDefinitionWithHeader |
if true during import a column header is expected and first line of the imported data should be a header
◆ CamDefintion
| TextAsset realvirtual.CAMTime.CamDefintion |
A text assed containing the CAM definition. This asset is a table with optional headers and columns describing the master axis position and the slave axis position.
◆ CAMTimeScale
| float realvirtual.CAMTime.CAMTimeScale |
An scale of the Time makes CAM faster or slowér.
◆ MasterDrive
| Drive realvirtual.CAMTime.MasterDrive |
The master drive this slave drive is attached to.
◆ MasterTime
| string realvirtual.CAMTime.MasterTime |
The master axis column name.
◆ TimeColumnNum
| int realvirtual.CAMTime.TimeColumnNum |
The master axis column number.
◆ UseColumnNames
| bool realvirtual.CAMTime.UseColumnNames |
If true the Column Names are used to define the data to import.
◆ UseColumnNumbers
| bool realvirtual.CAMTime.UseColumnNumbers |
If true the Column Numbers (starting with 1 for the 1st column) are used to define the data to import.
Public Member Functions inherited from