Free live hour with your machine

One digital twin. From the first design to service.

Plan production systems, test controllers and support sales and service with the same 3D model. Built in the browser or in Unity.

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Import & Build → Share a Link

Controller interfaces · Unity runtime
25+
Licences needed to view in the browser
0
Runtimes · one model
2
Unity Verified Solution Partner
realvirtual · Digital TwinBrowser · Unity 6000.3 LTSrealvirtual GmbH, Sinzheim

With realvirtual, your machine model becomes a tool for planning, engineering and operation. Simulate processes, test PLC code and attach live data and documentation to individual components. The browser and Unity share a component model and use GLB as an open exchange format.

What you can do with your machine model

Sales & Visualization

Show customers how the proposed machine works. Discuss variants using the interactive 3D model, then share it by link after the meeting so they can explore your solution themselves.

Sales & VisualizationSEW-EURODRIVE · Unity runtimeSEW-EURODRIVE showcase: visualization for trade shows and concept presentations

Robot & Plant Simulation

Check movements, cycle times and material flow before the system is built. Drives and sensors model the machine’s behaviour, helping you compare alternatives and find bottlenecks or collisions during planning.

Running plant simulation in the Unity Editor: stacker crane cell with roller conveyors, drives, sensors, and live physics stats
Robot & Plant SimulationUnity runtime · stacker crane cellStacker crane cell, Unity Editor: the physics stats at right are the running sim.

Virtual Commissioning

Connect PLCs and robot controllers to the digital twin. Test sequences, interlocks and fault scenarios before the machine is assembled. Move software debugging into engineering and reduce the work needed during on-site commissioning. Browser controller connections use CONNECT (beta).

Virtual commissioning in the Unity Editor: a digital twin connected to a real PLC, with the signal list bound to its inputs and outputs
Virtual CommissioningSiemens S7 · FANUCSignal list, right: S7 inputs and outputs bound to the twin.

AI Training

Generate large-scale synthetic training data for industrial vision systems – object detection, classification, segmentation, and pose estimation. Train YOLO-based models with one click, test them in the running digital twin, and deploy as standard ONNX models. Your digital twin becomes the data factory for industrial AI.

Industrial vision AI: object detection with bounding boxes, a grid of generated training samples, and precision-recall curves
AI TrainingAI Builder · ONNX · Unity runtimeBounding boxes and the precision-recall curve, from images the twin rendered.

3D Machine Information System

Show faults where they occur: on the affected component in the 3D model. Operators and service teams can find live values, alarms and the relevant documentation there. realvirtual CONNECT transfers controller signals to the browser (beta).

3D Machine Information SystemBrowser · CONNECTThe live demo: click a sensor for status, alarms and documentation.

Open in the browser, local on your side

Import CAD, build kinematics and size drives: engineering starts in the browser. Add layout planning and material-flow studies (beta), test your PLC through CONNECT (beta), then use the same model for sales, 3D HMI and service.

CAD & 3D importSTEP · JT · USD · GLBInput: Existing geometry comes in from any CAD system — imported, not rebuilt.
realvirtual for Unity ProfessionalEngineering & virtual commissioning · Unity EditorIncluded in realvirtual CommercialEngineering: Kinematics, drives, sensors and 25+ controller interfaces in the Unity Editor. Included in every realvirtual Commercial seat as a download. realvirtual for Unity Professional is also available separately, without realvirtual Commercial.
GLB + rv_extrasan open digital twin format, in both directionsHandover: One file carries geometry, kinematics, signal bindings and metadata – and travels both ways: from Unity to the browser and from the browser back into Unity. Openly documented, not a vendor format.
realvirtualEditor, simulation & 3D HMI · browserBrowser: Import CAD, build kinematics and run the 3D HMI right in the browser – or open the GLB handed over from Unity and hand it back the same way. A link is enough: no install, no account.
realvirtual CoreOne component model · C# & TypeScript · open architectureFoundation: The same component model on both sides. That is why what you build in Unity fits together when opened in the browser.
realvirtual · one platform · two runtimes · one modelUnity Editor licence: from Unity
Unity EditorC#Runtime, Unity: The Unity Editor as the workbench, the runtime for shipped applications. Full C# source.
Browser · open web stackThree.js · React · TypeScriptRuntime, browser: Three.js for rendering, React for the interface, TypeScript in the source. AGPL on GitHub.

Fully Local & Private

Run realvirtual on your own infrastructure, including isolated networks. 3D rendering runs on the client device. You decide which data to share with external AI services or through shared links.

In the browser and on WebXR devices

Use the twin on supported desktop, mobile and XR devices. Available features and performance depend on the browser and hardware.

The realvirtual editor in a browser: an imported Autonox delta robot assembly, its kinematic joints listed in the scene tree, and one arm selected with a transform gizmo while the Quick Edit panel offers drives, sensors and grippers
Editor in the browserAutonox Delta · BrowserA delta kinematic built on an imported CAD assembly: the joints are set on the right, the highlighted arm is getting its pivot.

Your customer opens the digital twin by link. Viewing does not incur an additional per-user fee.

Share models, simulation studies and machine documentation. The application can run on your own infrastructure; licensing and deployment depend on the edition you choose.

Developed in Germany – open in code, open to new technology.

How open, exactly

Build in the browser. Use it everywhere.

Create and edit your digital twin directly in the browser. realvirtual is also available as a Unity plugin when you want to work in the Unity Editor. Use the same model for sales, commissioning, training and service, and deliver it with your machine as an interactive machine information system.

1

Import & Build

In the browser editor, import CAD data with realvirtual Commercial, define kinematics, and add drives and sensors. For Unity Editor projects, realvirtual is also available as a plugin.

2

Simulate & Commission

Size drives and check machine sequences. Material-flow studies (DES, beta) and PLC connection through CONNECT (beta) extend engineering in the browser, allowing tests before hardware ships.

3

Hand over as GLB

Whether built in the browser editor or in Unity, the twin is one GLB file – geometry, kinematics, signal bindings and all metadata included. Built once, opened anywhere.

4

Share a Link

realvirtual loads the GLB in the browser. Operators, customers, and service teams interact with the live digital twin – no Unity installation needed.

Also available as a Unity plugin

Engineering can be done directly in the browser. For projects using C#, PhysX and 25+ native controller interfaces, realvirtual is also available as a Unity Editor plugin: realvirtual for Unity Starter (free) and realvirtual for Unity Professional. Both paths – Unity and browser-based – use the same component model and GLB as their shared exchange format.

Build Once, Deploy Everywhere

Build Unity applications for supported desktop, mobile and XR platforms. Transfer the machine model to realvirtual as GLB to use it in the browser as well. Viewing there does not incur an additional per-user fee.

Source code for your own extensions

Adapt realvirtual to your application with C# source for Unity, the browser core under AGPL-3.0 and GLB as an open exchange format. The commercial browser modules also include source code.

Real-Time Performance

Simulate and visualise machines in real time. Frame rates depend on model size, simulation workload and hardware; test your model on the intended device.

Massive Ecosystem

Access thousands of Unity packages, assets, and plugins. VR/AR, AI (Sentis), physics (PhysX, Algoryx), and more – ready to integrate.

Included in realvirtual Commercial: the optional realvirtual for Unity Starter and Professional plugins. Working in the Unity Editor requires a separate Unity Editor licence. Professional is also available separately.

Read the official Unity e-book: "Design, Simulate, Deploy – Building Scalable Industrial Digital Twins with Unity"

Download Free E-Book

AI agents help build your digital twin

Through the open MCP server, AI agents work directly with the scene: adding components, connecting signals, moving drives and creating test sequences. You review the result in the browser or Unity Editor.

MCP Server

150+ built-in tools let AI agents control realvirtual in the browser and in the Unity Editor in real time – navigate the scene, drive actuators, read sensors, write PLC signals, and automate testing. Open source and extensible.

Build with an AI agent

Ask your AI coding agent to add a conveyor, connect a PLC signal, debug a sensor, or generate a test sequence – in plain language. The MCP Server connects to realvirtual in the browser and to realvirtual for Unity in the Editor. Your digital twin responds in real time.

An AI assistant inside realvirtual diagnosing a machine alarm: it reads the live signals and answers in plain language

Try it free. Choose the licence for your project.

Try the public browser demo or start with realvirtual for Unity Starter. For your own browser projects, choose Community under AGPL-3.0 or Commercial with the editor, CAD import and additional simulation modules.

realvirtual Community

Browser · AGPL
Open Sourcefree under AGPL-3.0
  • 3D viewer, 3D HMI and machine information system in the browser
  • Simulation: drives, transport, sensors, logic steps
  • Material flow in real time and layout planner (beta)
  • One link to share – WebGL, WebGPU, WebXR
  • Live signals via WebSocket, MQTT and CONNECT
  • MCP server: AI agents build and control the twin
Try the Live Demo (opens in a new tab)View on GitHub

realvirtual for Unity Professional

Unity plugin · Asset Store
€1,250net, one-time, perpetual
  • 25+ interfaces: OPC UA, TwinCAT/ADS, MQTT, KUKA, Fanuc, ABB and many more
  • CADLink CAD interface (STEP, 3MF) and PIXYZ support
  • Kinematic tool, inverse kinematics, performance optimizer
  • Export to realvirtual as GLB – opens in the browser
  • Personal support (mail & Teams)
Show all features
  • Standalone runtimes for Windows, Linux, macOS, iOS, Android, WebGL, Meta Quest, HoloLens, Apple Vision Pro
  • MCP server: AI agents control the Unity Editor
  • Starter edition free on the Asset Store: base framework, Siemens S7, SIMIT, igus REBEL
Buy on Asset StoreQuote for Unity ProfessionalGet Starter for free

Professional is available separately as a Unity Editor plugin with a perpetual licence. It is also included in realvirtual Commercial. Obtain the Unity Editor licence separately from Unity; it is not needed for the browser application.

All prices are exclusive of statutory VAT. Enterprise licenses and custom packaging available on request.

Compare editions

What Our Customers Say

Real voices – from the Unity Asset Store and from industry projects

"We are building our MIS on realvirtual.io. Decision was driven by its architecture: a Unity-based authoring and virtual commissioning environment, self-hosted web runtime, and structured metadata across the machine lifecycle – a combo hard to find."

Nils Maier
Nils Maier
Head of Sales & Service MMT – Mauser Packaging Solutions
5 out of 5 stars

"As a PLC programmer I'm using RV Professional now since over 1 year and I love this all-in-one-solution to create machine simulations and easily connect to PLC for virtual commissioning. It can get quite complex but you will get great support by the RV team."

AF_Automation
Professional – Unity Asset Store

"Unity’s open ecosystem makes virtual commissioning scalable. High-fidelity visualization, CAD integration, and real-time physics, helps us create realistic digital twins to optimize automation, enabling faster, safer, more efficient commissioning."

Artur Volz
Artur Volz
System Engineer – SEW-EURODRIVE Corporate Solution Center Electronics
5 out of 5 stars

"My goal has been to rebuild a full line developed in Process Simulate – a car manufacturing line for body in white, including tooling tables, robots, weld guns and material handling. My first impression of realvirtual is that it is super intuitive – the base information found online is more than enough to get someone rolling on a project. And it is open source: any issues you face can be sent to the forums or even to the developers."

isaaclegene
Professional – Unity Asset Store
5 out of 5 stars

"The whole package! This is really everything I needed to start my virtual 3D commissioning. From the capabilities of connecting many interfaces including my favorite: OPCUA, to the easy to set up drives, conveyors, robot arms and more!"

mokoolb
Professional – Unity Asset Store
5 out of 5 stars

"I started with free package some time ago and I was amazed with functionality. I purchased pro version last year and built few projects for custom machines, mainly for conveyor systems. And it is not only tool for emulation. It runs in Unity where you can easily convert your project for example into VR presentation to show it to your customers or for training purposes. Great job!"

ATC_Automation
Starter → Professional – Unity Asset Store
5 out of 5 stars

"I was able to design a prototype for my DT in just a few hours, the quality was good and the documentation helped a lot! I'm using the free version for now but it's a very good experience so far."

Nomad2088
Starter – Unity Asset Store
5 out of 5 stars

"We purchased RealVirtual.IO Professional for virtual commissioning and Digital Twin development of manufacturing machines. It is a really great tool for vendor-neutral development in a lightweight modeling environment. Moreover, we have had great support, and the how-to videos are really great too!"

ModuMach
Professional – Unity Asset Store
5 out of 5 stars

"Connecting to my Siemens S7 was a breeze – got it up and running in minutes. The Interfaces, Drives, and Sensors concept is intuitive and feels really well thought out. Plus, everything is open source, which is a game-changer."

Verified Buyer
Starter – Unity Asset Store

Strong partners for your success

Technology Partners

UnityAlgoryxSharp7RoboDKCMC Viewr

Service Partners

CMC EngineersNGEN2REEB EngineeringikazinJNE WORKS

Training and pilot projects with your machine model

realvirtual is built by engineers who use it themselves. If you want more than a license, we work with you directly.

Training

Hands-on training for your team – realvirtual in the browser and in Unity, on site or remote, ideally with your own machine model as the exercise.

Pilot projects

Your first digital twin as a one-day pilot built from your CAD and machine data: geometry, kinematics, signals, first logic – an assessable twin in a single day.

Development for your project

Missing an interface, a component or a viewer feature? We develop it on your behalf – from special protocols to custom functions, flowing back into the product wherever possible.