Digital twins
for machines and production systems
Build digital twins in the browser with realvirtual: CAD import, plant layout planning (beta), simulation and virtual commissioning through CONNECT. For projects in the Unity Editor, use realvirtual for Unity.
What it costs
The public browser demo and Unity Starter are free. Compare Community, Commercial and realvirtual for Unity Professional by features and deployment model.
Browser platform with an optional Unity plugin
Build your digital twin directly in the browser. For Unity Editor projects, realvirtual Commercial includes the Starter and Professional plugins. Both workflows use the same open GLB format.
realvirtualYou develop in the browser
CAD import and editor, simulation, layout planning (beta) and DES, and virtual commissioning through CONNECT. Use the same model for sales, 3D HMI and service.
For engineering, planning and operation in the browser
Only here: discrete event simulation and the machine information system
realvirtual in the browser in detailrealvirtual for UnityWork in the Unity Editor when needed
C#, the Unity ecosystem, PhysX and standalone runtimes for Windows, Linux, macOS and mobile. 25+ native controller and robot drivers in-process.
For developers who ship an application of their own
Only here: standalone builds, PhysX and the Unity asset ecosystem
realvirtual for Unity in detailBoth do
- Author and edit the digital twin model – kinematics, drives, sensors, signals
- Virtual commissioning with real controllers — through CONNECT in the browser
- Simulation: drives, transport, sensors, logic steps
- Read and write the same GLB – hand a twin over in either direction
- Full source code – C# in Unity, TypeScript in the browser. No black boxes on either side.
Included in realvirtual Commercial: the optional realvirtual for Unity Starter and Professional plugins. Working in the Unity Editor requires a separate Unity Editor licence. Professional is also available separately.
realvirtual
Browser-based (TypeScript)The browser platform: editor, CAD import, simulation, 3D HMI
- Browser-based 3D visualization – no installation required
- CAD import & editor in the browser – STEP, JT, USD, FBX (commercial license)
- WebGL, WebGPU, and WebXR (VR/AR) supported
- Live PLC connection via WebSocket and realvirtual CONNECT
- AI-first: Claude Code skills & .md prompts included – prompt your Web Digital Twin
- MCP Server integration for AI-driven 3D HMI development
- One link to share interactive 3D models with anyone
realvirtual for Unity Professional
Unity plugin · requires a Unity Editor licenceEngineering in the Unity Editor
- Personal email/Teams support
- CAD import (STEP, 3MF formats)
- 25+ interfaces: OPC UA, TwinCAT, Modbus, MQTT, EtherNet/IP, and more
- Robot interfaces: ABB, KUKA, Fanuc, UR, Denso, Wandelbots, RoboDK
- Inverse Kinematics, Selection Window, Performance Optimizer
- FMI/Simulink, WebSocket, UDP, OpenCommissioning
- AI-ready: MCP Server for AI agent control of Unity Editor
- Full C# source code access – no vendor lock-in, no black boxes
- Build standalone runtimes for any platform
realvirtual for Unity Starter
Unity plugin · requires a Unity Editor licencePerfect for getting started
- Available via Unity Asset Store
- Community forum support
- Base framework with Siemens S7 TCP/IP
- C# Scripting
- Drive/sensor models
- UI components
- Single-user license for commercial use
- Build standalone runtimes for Windows, Linux, macOS, iOS, Android, WebGL, VR/AR
* All prices exclude VAT. | Upgrade pricing available for existing customers
Extensions for your project
AI Builder
€490 one-time
Deep learning integration with YOLO-based architecture for industrial vision systems
Learn MoreSimulation
€540
Parametric conveyor and material flow simulation library for system integrators
Learn MoreMCP Server
Free / Open Source
Let AI agents control the Unity Editor – 150+ built-in tools, extensible
GitHub →Research & Education
€2,100
20 non-commercial licenses for universities and training centers – ideal for teaching digital twins and virtual commissioning
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