Digital twins
for machines and production systems

Build digital twins in the browser with realvirtual: CAD import, plant layout planning, simulation and virtual commissioning through CONNECT. For projects in the Unity Editor, use realvirtual Unity Plugin.

What it costs

Browser demo and realvirtual Unity Plugin Starter are free. Compare realvirtual Free, realvirtual Commercial and Unity Plugin variants by features and deployment.

Browser platform with an optional Unity plugin

Build your digital twin directly in the browser. For Unity Editor projects, realvirtual Commercial includes the Starter and Professional plugins. Both workflows use the same open GLB format.

Runtime · Browser

realvirtualYou develop in the browser

CAD import and editor, simulation, layout planning and DES, and virtual commissioning through CONNECT. Use the same model for sales, 3D HMI and service.

For engineering, planning and operation in the browser

Only here: discrete event simulation and the machine information system

realvirtual in the browser in detail
Included option · Unity plugin

realvirtual Unity PluginWork in the Unity Editor when needed

C#, the Unity ecosystem, PhysX and standalone runtimes for Windows, Linux, macOS and mobile. 25+ native controller and robot drivers in-process.

For developers who ship an application of their own

Only here: standalone builds, PhysX and the Unity asset ecosystem

realvirtual Unity Plugin in detail

Both do

  • Author and edit the digital twin model – kinematics, drives, sensors, signals
  • Virtual commissioning with real controllers — through CONNECT in the browser
  • Simulation: drives, transport, sensors, logic steps
  • Read and write the same GLB – hand a twin over in either direction
  • Full source code – C# in Unity, TypeScript in the browser. No black boxes on either side.

Included in realvirtual Commercial: the optional realvirtual Unity Plugin in the Starter and Professional variants. Working in the Unity Editor requires a separate Unity Editor licence. Professional is also available separately.

realvirtual Unity Plugin

Unity plugin · requires a Unity Editor licence

For building your own application in the Unity Editor: C#, PhysX, XR and standalone builds. Reads and writes the same GLB as the browser.

Starter
Freein the Unity Asset Store
Professional
€1,250net, one-time

Professional adds:

  • CAD import (STEP, 3MF formats)
  • 25+ interfaces: OPC UA, TwinCAT, Modbus, MQTT, EtherNet/IP, and more
  • Robot interfaces: ABB, KUKA, Fanuc, UR, Denso, Wandelbots, RoboDK
  • Inverse Kinematics, Selection Window, Performance Optimizer
  • AI-ready: MCP Server for AI agent control of Unity Editor
  • Full C# source code access – no vendor lock-in, no black boxes
  • Build standalone runtimes for any platform
  • Personal email/Teams support
Buy Professional in the Asset StoreGet Starter free

Both variants are included in realvirtual Commercial. The Unity Editor licence comes separately from Unity Technologies.

More about the Unity Plugin →

* All prices exclude VAT. | Upgrade pricing available for existing customers

Community or Commercial: what's in each edition

Extensions for your project

AI Builder

€490 one-time

Deep learning integration with YOLO-based architecture for industrial vision systems

Learn More

Simulation

€540

Parametric conveyor and material flow simulation library for system integrators

Learn More

MCP Server

Free / Open Source

Let AI agents control the Unity Editor – 150+ built-in tools, extensible

GitHub →

Research & Education

€2,100

20 non-commercial licenses for universities and training centers – ideal for teaching digital twins and virtual commissioning

Contact Us

We Support You

Comprehensive documentation, community, and professional support

Documentation

Comprehensive technical documentation and tutorials

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Community Forum

Exchange with other users and experts

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Video Tutorials

Step-by-step guides on YouTube

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Webinars

Regular live webinars and Q&A sessions

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