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realvirtual.RelayConnectionManager Class Reference
Inheritance diagram for realvirtual.RelayConnectionManager:
Public Member Functions | |
| async Task< string > | StartHost () |
| async Task< bool > | StartClient () |
| async Task< string > | StartHostWithRelay (int maxConnections=5) |
| async Task< bool > | StartClientWithRelay () |
Static Public Member Functions | |
| static void | PrepareSinks () |
| static void | PrepareSources () |
| static void | PrepareSource (Source source) |
| static GameObject | FindGameObjectByPath (string path) |
| static string | GetFullPath (GameObject gameObject) |
Public Attributes | |
| string | joinCode |
| UnityEvent | OnConnect |