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realvirtual.RelayConnectionManager Class Reference
Inheritance diagram for realvirtual.RelayConnectionManager:

Public Member Functions | |
async Task< string > | StartHost () |
async Task< bool > | StartClient () |
async Task< string > | StartHostWithRelay (int maxConnections=5) |
async Task< bool > | StartClientWithRelay () |
Static Public Member Functions | |
static void | PrepareSinks () |
static void | PrepareSources () |
static void | PrepareSource (Source source) |
static GameObject | FindGameObjectByPath (string path) |
static string | GetFullPath (GameObject gameObject) |
Public Attributes | |
string | joinCode |
UnityEvent | OnConnect |