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realvirtual.InterfaceBaseClass Member List

This is the complete list of members for realvirtual.InterfaceBaseClass, including all inherited members.

Active (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
ActiveOnly enum name (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
AddSignal(InterfaceSignal interfacesignal) (defined in realvirtual.InterfaceBaseClass)realvirtual.InterfaceBaseClass
AfterAwake() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehaviorprotectedvirtual
Awake() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehaviorprotected
AwakeAlsoDeactivated() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehaviorvirtual
ChangeConnectionMode(bool isconnected) (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
CloseInterface() (defined in realvirtual.InterfaceBaseClass)realvirtual.InterfaceBaseClassvirtual
CreateSignalObject(string name, SIGNALTYPE type, SIGNALDIRECTION direction)realvirtual.InterfaceBaseClass
DebugPosition(string debugname, Vector3 position, Quaternion quaternation, float scale)realvirtual.realvirtualBehavior
DeleteSignals() (defined in realvirtual.InterfaceBaseClass)realvirtual.InterfaceBaseClass
DestroyAllSignals() (defined in realvirtual.InterfaceBaseClass)realvirtual.InterfaceBaseClass
DirectionIsLinear(DIRECTION direction)realvirtual.realvirtualBehaviorstatic
DirectionToVector(DIRECTION direction)realvirtual.realvirtualBehavior
Error(string message, object obj)realvirtual.realvirtualBehavior
Error(string message)realvirtual.realvirtualBehavior
ErrorMessage(string message)realvirtual.realvirtualBehavior
ForceStop (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
FromTemplate (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetAllMeshesWithGroup(string group) (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetAllMeshesWithGroups(List< string > groups) (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetAllWithGroup(string group) (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetAllWithGroups(List< string > groups) (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetAllWithSameGroups() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetChildByName(string name)realvirtual.realvirtualBehavior
GetChildByNameAlsoHidden(string name) (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetChildsByName(string name)realvirtual.realvirtualBehavior
GetConnectedSignals() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetConnections() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetLocalScale(Transform thetransform, DIRECTION direction) (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetMeshesWithSameGroups() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetMeshRenderer()realvirtual.realvirtualBehavior
GetMyGroups() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetSignal(string name)realvirtual.InterfaceBaseClassvirtual
GetSignals() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
GetTopOfMu(GameObject obj)realvirtual.realvirtualBehaviorprotected
hideactiveonly() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehaviorprotected
hidename() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehaviorprotected
HideNonG44Components (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
InitGame4Automation()realvirtual.realvirtualBehaviorprotected
InterfaceSignals (defined in realvirtual.InterfaceBaseClass)realvirtual.InterfaceBaseClass
IsConnected (defined in realvirtual.InterfaceBaseClass)realvirtual.InterfaceBaseClass
Log(string message)realvirtual.realvirtualBehavior
Log(string message, object obj)realvirtual.realvirtualBehavior
Namerealvirtual.realvirtualBehavior
OnConnected() (defined in realvirtual.InterfaceBaseClass)realvirtual.InterfaceBaseClassprotected
OnDisconnected() (defined in realvirtual.InterfaceBaseClass)realvirtual.InterfaceBaseClassprotected
OnStart() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehaviorprotectedvirtual
OnStop() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehaviorprotectedvirtual
OpenInterface() (defined in realvirtual.InterfaceBaseClass)realvirtual.InterfaceBaseClassvirtual
realvirtualController (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
RemoveSignal(InterfaceSignal interfacesignal) (defined in realvirtual.InterfaceBaseClass)realvirtual.InterfaceBaseClass
SceneIsAdditive (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
SetAllSignalStatus(bool connected) (defined in realvirtual.InterfaceBaseClass)realvirtual.InterfaceBaseClass
SetCollider(bool enabled)realvirtual.realvirtualBehavior
SetForceStop(bool forcestop) (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
SetFreezePosition(bool enabled)realvirtual.realvirtualBehavior
SetVisibility(bool visibility)realvirtual.realvirtualBehavior
UpdateConnectionInfo() (defined in realvirtual.realvirtualBehavior)realvirtual.realvirtualBehavior
UpdateInterfaceSignals(ref int inputs, ref int outputs)realvirtual.InterfaceBaseClass
VectorToDirection(bool torotatoin, Vector3 vector)realvirtual.realvirtualBehavior
Warning(string message, object obj)realvirtual.realvirtualBehavior