_StopDrive | realvirtual.Drive | |
_subdrives (defined in realvirtual.Drive) | realvirtual.Drive | |
Accelerate() | realvirtual.Drive | |
Acceleration | realvirtual.Drive | |
Active (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
ActiveOnly enum name (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
AddSubDrive(Drive drive) (defined in realvirtual.Drive) | realvirtual.Drive | |
AfterAwake() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | protectedvirtual |
AfterDriveStartInit (defined in realvirtual.Drive) | realvirtual.Drive | |
AwakeAlsoDeactivated() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | virtual |
Backward() | realvirtual.Drive | |
BlockDestination | realvirtual.Drive | |
CalculateVectors() (defined in realvirtual.Drive) | realvirtual.Drive | |
ChangeConnectionMode(bool isconnected) (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
CurrentPosition (defined in realvirtual.Drive) | realvirtual.Drive | |
CurrentSpeed | realvirtual.Drive | |
DebugPosition(string debugname, Vector3 position, Quaternion quaternation, float scale) | realvirtual.realvirtualBehavior | |
Decelerate() (defined in realvirtual.Drive) | realvirtual.Drive | |
DelegateDriveStartInit(Drive drive) | realvirtual.Drive | |
Direction | realvirtual.Drive | |
DirectionIsLinear(DIRECTION direction) | realvirtual.realvirtualBehavior | static |
DirectionToVector(DIRECTION direction) | realvirtual.realvirtualBehavior | |
DriveReset() (defined in realvirtual.Drive) | realvirtual.Drive | |
DriveTo(float Target) | realvirtual.Drive | |
DriveTo(float Target, float time) | realvirtual.Drive | |
EditorMoveMode (defined in realvirtual.Drive) | realvirtual.Drive | |
EndEditorMoveMode() (defined in realvirtual.Drive) | realvirtual.Drive | |
Error(string message, object obj) | realvirtual.realvirtualBehavior | |
Error(string message) | realvirtual.realvirtualBehavior | |
ErrorMessage(string message) | realvirtual.realvirtualBehavior | |
ForceStop (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
Forward() | realvirtual.Drive | |
FromTemplate (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetAllMeshesWithGroup(string group) (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetAllMeshesWithGroups(List< string > groups) (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetAllWithGroup(string group) (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetAllWithGroups(List< string > groups) (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetAllWithSameGroups() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetChildByName(string name) | realvirtual.realvirtualBehavior | |
GetChildByNameAlsoHidden(string name) (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetChildsByName(string name) | realvirtual.realvirtualBehavior | |
GetConnectedSignals() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetConnections() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetGlobalDirection() (defined in realvirtual.Drive) | realvirtual.Drive | |
GetLocalDirection() | realvirtual.Drive | |
GetLocalScale(Transform thetransform, DIRECTION direction) (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetMeshesWithSameGroups() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetMeshRenderer() | realvirtual.realvirtualBehavior | |
GetMyGroups() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetSignals() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
GetStartPos() | realvirtual.Drive | |
GetStartRot() | realvirtual.Drive | |
GetTimeTo(float Target) | realvirtual.Drive | |
GetTopOfMu(GameObject obj) | realvirtual.realvirtualBehavior | protected |
GetTransportSurfaces() (defined in realvirtual.Drive) | realvirtual.Drive | |
hideactiveonly() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | protected |
HideGizmos (defined in realvirtual.Drive) | realvirtual.Drive | |
hidename() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | protected |
HideNonG44Components (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
InitGame4Automation() | realvirtual.realvirtualBehavior | protected |
IsAtLowerLimit | realvirtual.Drive | |
IsAtTarget | realvirtual.Drive | |
IsAtTargetSpeed | realvirtual.Drive | |
IsAtUpperLimit | realvirtual.Drive | |
IsPosition | realvirtual.Drive | |
IsRotation (defined in realvirtual.Drive) | realvirtual.Drive | |
IsRunning | realvirtual.Drive | |
IsSpeed | realvirtual.Drive | |
IsStopped | realvirtual.Drive | |
IsSubDrive (defined in realvirtual.Drive) | realvirtual.Drive | |
Jerk (defined in realvirtual.Drive) | realvirtual.Drive | |
JogBackward | realvirtual.Drive | |
JogForward | realvirtual.Drive | |
JumpToLowerLimitOnUpperLimit (defined in realvirtual.Drive) | realvirtual.Drive | |
LimitRayCast (defined in realvirtual.Drive) | realvirtual.Drive | |
Log(string message) | realvirtual.realvirtualBehavior | |
Log(string message, object obj) | realvirtual.realvirtualBehavior | |
LowerLimit | realvirtual.Drive | |
MoveThisRigidBody | realvirtual.Drive | |
Name | realvirtual.realvirtualBehavior | |
Offset | realvirtual.Drive | |
OnAfterDriveCalculation | realvirtual.Drive | |
OnAtPosition | realvirtual.Drive | |
OnAtPositionEvent(Drive drive) | realvirtual.Drive | |
OnBeforeDriveCalculation | realvirtual.Drive | |
OnDestroy() (defined in realvirtual.Drive) | realvirtual.Drive | |
OnEditModeFinished() | realvirtual.Drive | |
OnJumpToLowerLimit | realvirtual.Drive | |
OnJumpToLowerLimitEvent(Drive drive) | realvirtual.Drive | |
OnPreStartSim() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | protectedvirtual |
OnStartSim() (defined in realvirtual.Drive) | realvirtual.Drive | protectedvirtual |
OnStopSim() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | protectedvirtual |
OnXREndPlace(GameObject placedobj) | realvirtual.Drive | |
OnXRInit(GameObject placedobj) | realvirtual.Drive | |
OnXRStartPlace(GameObject placedobj) | realvirtual.Drive | |
PositionOverwrite | realvirtual.Drive | |
PositionOverwriteValue (defined in realvirtual.Drive) | realvirtual.Drive | |
PreStartSim() | realvirtual.realvirtualBehavior | |
realvirtualController (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
ResetDrive | realvirtual.Drive | |
ReverseDirection | realvirtual.Drive | |
SceneIsAdditive (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
SetCollider(bool enabled) | realvirtual.realvirtualBehavior | |
SetFreezePosition(bool enabled) | realvirtual.realvirtualBehavior | |
SetPosition(float Position) | realvirtual.Drive | |
SetPositionAndSpeed(float Position, float Speed) (defined in realvirtual.Drive) | realvirtual.Drive | |
SetPositionEditorMoveMode(float editorposition) (defined in realvirtual.Drive) | realvirtual.Drive | |
SetRbConstraints(RigidbodyConstraints constraints) (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
SetVisibility(bool visibility) | realvirtual.realvirtualBehavior | |
SmoothAcceleration | realvirtual.Drive | |
SpeedOverride | realvirtual.Drive | |
SpeedOverwrite | realvirtual.Drive | |
SpeedOverwriteValue (defined in realvirtual.Drive) | realvirtual.Drive | |
SpeedScaleTransportSurface | realvirtual.Drive | |
StandardAcceleration (defined in realvirtual.Drive) | realvirtual.Drive | |
StandardSpeed (defined in realvirtual.Drive) | realvirtual.Drive | |
StartEditorMoveMode() (defined in realvirtual.Drive) | realvirtual.Drive | |
StartPosition | realvirtual.Drive | |
StartSim() | realvirtual.realvirtualBehavior | |
Stop() | realvirtual.Drive | |
StopSim() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
TargetPosition | realvirtual.Drive | |
TargetSpeed | realvirtual.Drive | |
TargetStartMove | realvirtual.Drive | |
UpdateConnectionInfo() (defined in realvirtual.realvirtualBehavior) | realvirtual.realvirtualBehavior | |
UpperLimit | realvirtual.Drive | |
UseAcceleration | realvirtual.Drive | |
UseInteract (defined in realvirtual.Drive) | realvirtual.Drive | |
UseLimits (defined in realvirtual.Drive) | realvirtual.Drive | |
VectorToDirection(bool torotatoin, Vector3 vector) | realvirtual.realvirtualBehavior | |
Warning(string message, object obj) | realvirtual.realvirtualBehavior | |