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realvirtual.Pattern Class Reference
Pattern component for generating arrays of GameObjects in circular or matrix configurations. More...
Inheritance diagram for realvirtual.Pattern:

Detailed Description
Pattern component for generating arrays of GameObjects in circular or matrix configurations.
Creates multiple instances of a template object arranged in circular patterns around an axis or rectangular grids. Useful for modeling repetitive industrial structures like palletizers, storage racks, or circular conveyors.