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realvirtual.MouseAndTouchRaycaster Class Reference
Inheritance diagram for realvirtual.MouseAndTouchRaycaster:

Public Member Functions | |
bool | IsOnUIElement () |
RaycasterResult | SceneRaycast (LayerMask layermask) |
List< RaycastResult > | UIRaycast () |
Vector3 | RaycastToHorizontalPlane (float planeheight) |
Vector3 | RaycastToParallelViewPlane (Vector3 position) |
bool | PointerOutsideGame () |
Public Attributes | |
string | UILayer |
the layer for the UI - selection will be disabled if UI is touched | |
bool | EnableToch |
enable touch input | |
bool | IsTouched |
Member Function Documentation
◆ IsOnUIElement()
bool realvirtual.MouseAndTouchRaycaster.IsOnUIElement | ( | ) |
Implements realvirtual.IRaycaster.
◆ PointerOutsideGame()
bool realvirtual.MouseAndTouchRaycaster.PointerOutsideGame | ( | ) |
Implements realvirtual.IRaycaster.
◆ RaycastToHorizontalPlane()
Vector3 realvirtual.MouseAndTouchRaycaster.RaycastToHorizontalPlane | ( | float | planeheight | ) |
Implements realvirtual.IRaycaster.
◆ RaycastToParallelViewPlane()
Vector3 realvirtual.MouseAndTouchRaycaster.RaycastToParallelViewPlane | ( | Vector3 | position | ) |
Implements realvirtual.IRaycaster.
◆ SceneRaycast()
RaycasterResult realvirtual.MouseAndTouchRaycaster.SceneRaycast | ( | LayerMask | layermask | ) |
Implements realvirtual.IRaycaster.
◆ UIRaycast()
List< RaycastResult > realvirtual.MouseAndTouchRaycaster.UIRaycast | ( | ) |
Implements realvirtual.IRaycaster.
Member Data Documentation
◆ EnableToch
bool realvirtual.MouseAndTouchRaycaster.EnableToch |
enable touch input
◆ UILayer
string realvirtual.MouseAndTouchRaycaster.UILayer |
the layer for the UI - selection will be disabled if UI is touched