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realvirtual.MeshCombine Member List
This is the complete list of members for realvirtual.MeshCombine, including all inherited members.
| activateCombinedGameObjects(MeshFilter[] meshFilters) (defined in realvirtual.MeshCombine) | realvirtual.MeshCombine | static |
| CombineMeshes(Transform parent, GameObject gobject, string name, bool showCreatedMeshInfo, MeshFilter[] meshfilters, ref List< GameObject >OptimizedMeshes, ref List< MeshRenderer > DeactivatedRenderers) (defined in realvirtual.MeshCombine) | realvirtual.MeshCombine | static |
| CombineMeshesAndDestroy(GameObject gobject, MeshFilter[] meshfilters) (defined in realvirtual.MeshCombine) | realvirtual.MeshCombine | static |
| CombineMeshesWithMutliMaterial(GameObject newgo, bool showCreatedMeshInfo, MeshFilter[] meshFilters, string name, bool deactivate, ref List< MeshRenderer > DeactivatedRenderers) (defined in realvirtual.MeshCombine) | realvirtual.MeshCombine | static |
| CombineToNewGoAndKeep(GameObject gobject, MeshFilter[] meshfilters) | realvirtual.MeshCombine | static |