Dedicated scene-picking tool for assigning GameObjects to Groups by clicking in the Scene View. More...
Static Public Member Functions | |
| static void | ShowWindow () |
Detailed Description
Dedicated scene-picking tool for assigning GameObjects to Groups by clicking in the Scene View.
The Group Assignment Tool provides a focused workflow for organizing GameObjects into logical collections (Groups) by clicking, dragging, or using a Select Connected flood-fill directly in the Scene View. It complements the SelectionWindow (hierarchy-based) and KinematicTool (axis-based) with a pure scene-picking approach suitable for rapid bulk assignment.
Key Features:
- Click-to-assign and Shift+Click-to-remove workflow
- Drag-paint over multiple meshes to assign all at once
- Select Connected (Ctrl+Click) uses ContactDetection flood-fill (requires REALVIRTUAL_BURST)
- Real-time hover highlight and persistent group color overlay
- Isolate / Hide per group with automatic domain-reload restore
- History of last 10 assignments with ping and single-undo
- MaterialPropertyBlock color overlay per group (zero per-frame cost after setup)
- Persists active group via EditorPrefs across sessions
Open via: Tools > realvirtual > Group Assignment (Pro) or Alt+G For detailed documentation see: https://doc.realvirtual.io/components-and-scripts/organization/group-assignment-tool