Loading...
Searching...
No Matches
realvirtual.GLB.GLBComponentDeserializer Class Reference
Deserializes MonoBehaviour components from JSON during GLB import Creates components and resolves references. More...
Static Public Member Functions | |
| static void | DeserializeComponents (GameObject target, JObject componentsJson, DeserializationContext context) |
| Deserialize all components from JSON onto a GameObject. | |
| static MonoBehaviour | DeserializeComponent (GameObject target, string componentKey, JObject data, DeserializationContext context) |
| Deserialize a single component onto a GameObject. | |
| static void | ResolvePendingReferences (DeserializationContext context) |
| Resolve all pending references (call after all components are created) | |
Detailed Description
Deserializes MonoBehaviour components from JSON during GLB import Creates components and resolves references.
Member Function Documentation
◆ DeserializeComponent()
|
static |
Deserialize a single component onto a GameObject.
◆ DeserializeComponents()
|
static |
Deserialize all components from JSON onto a GameObject.
◆ ResolvePendingReferences()
|
static |
Resolve all pending references (call after all components are created)