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realvirtual.PerformanceOptimizer Class Reference
Dramatically improves runtime performance by intelligently combining static meshes into optimized batches. More...
Inheritance diagram for realvirtual.PerformanceOptimizer:

Public Member Functions | |
void | StartCombine () |
void | StartUndoCmobine () |
void | FinalizeOptimization () |
Public Attributes | |
bool | IsOptimized |
List< GameObject > | OptimizedMeshes |
Is the gameobject already optimized. | |
List< MeshRenderer > | DeactivatedRenderers |
List of all optimized meshes. | |
Detailed Description
Dramatically improves runtime performance by intelligently combining static meshes into optimized batches.
This professional optimization tool analyzes kinematic groups and combines meshes to reduce draw calls, essential for running complex industrial facilities in real-time. Enables smooth visualization of large-scale production lines, warehouses, and complete factories even in VR/AR applications. Maintains kinematic relationships while achieving significant frame rate improvements through batch optimization.
Member Data Documentation
◆ DeactivatedRenderers
List<MeshRenderer> realvirtual.PerformanceOptimizer.DeactivatedRenderers |
List of all optimized meshes.
◆ OptimizedMeshes
List<GameObject> realvirtual.PerformanceOptimizer.OptimizedMeshes |
Is the gameobject already optimized.